// nodes met along the path, and computes path->length properly.
int retrieve_one_path(Edge *e, Path *path);
- // Returns if the graph is a DAG, and set the last_change field of
- // each vertex to the maximum number of iterations required to reach
- // it
- int check_DAG_and_set_last_change();
+ // Set the distance_from_source fields to the number of DP
+ // iterations needed to update it. Abort if the graph is not a DAG.
+ int compute_dp_distances();
int _nb_vertices, _nb_edges;
Vertex *_source, *_sink;
Edge *_edges;
Vertex *_vertices;
- // For the shortest path search
-
+ // For Dijkstra
Vertex **_heap;
int _heap_size;
+ // Updating the distances from the source in that order will work in
+ // the original graph (which has to be a DAG)
Vertex **_dp_order;
public:
~MTPGraph();
- // Compute the family of path with minimum total length, set the
+ // Compute the family of paths with minimum total length, set the
// edge occupied fields accordingly.
void find_best_paths(scalar_t *lengths);
- // Retrieve the path corresponding to the occupied edges, and save
+ // Retrieve the paths corresponding to the occupied edges, and save
// the result in the nb_paths and paths fields.
void retrieve_disjoint_paths();