-void Graph::print_occupied_edges() {
- for(int n = 0; n < nb_vertices; n++) {
- for(Edge *e = vertices[n].first_edge; e; e = e->next) {
- if(e->occupied) {
- int a = n, b = e->terminal_vertex->id;
- if(a > b) { int c = a; a = b; b = c; }
- cout << a << " " << b << endl;
- }
- }
- }
+void print_help_formats() {
+ cout << "The tracking parameters the command takes as input have the following" << endl;
+ cout << "format, where L is the number of locations and T is the number of time" << endl;
+ cout << "steps:" << endl;
+ cout << endl;
+ cout << "---------------------------- snip snip -------------------------------" << endl;
+ cout << " int:L int:T" << endl;
+ cout << endl;
+ cout << " bool:allowed_motion_from_1_to_1 ... bool:allowed_motion_from_1_to_L" << endl;
+ cout << " ..." << endl;
+ cout << " bool:allowed_motion_from_L_to_1 ... bool:allowed_motion_from_L_to_L" << endl;
+ cout << endl;
+ cout << " bool:entrance_1_1 ... bool:entrance_1_L" << endl;
+ cout << " ..." << endl;
+ cout << " bool:entrance_T_1 ... bool:entrance_T_L" << endl;
+ cout << endl;
+ cout << " bool:exit_1_1 ... bool:exit_1_L" << endl;
+ cout << " ..." << endl;
+ cout << " bool:exit_T_1 ... bool:exit_T_L" << endl;
+ cout << endl;
+ cout << " float:detection_score_1_1 ... float:detection_score_1_L" << endl;
+ cout << " ..." << endl;
+ cout << " float:detection_score_T_1 ... float:detection_score_T_L" << endl;
+ cout << "---------------------------- snip snip -------------------------------" << endl;
+ cout << endl;
+ cout << "As results, the command writes first the number of trajectories," << endl;
+ cout << "followed by one line per trajectory with the following structure:" << endl;
+ cout << endl;
+ cout << "---------------------------- snip snip -------------------------------" << endl;
+ cout << " int:traj_number int:entrance_time int:duration float:score int:location_1 ... int:location_duration" << endl;
+ cout << "---------------------------- snip snip -------------------------------" << endl;