Renaming a bit.
[flatland.git] / flatland.cc
diff --git a/flatland.cc b/flatland.cc
deleted file mode 100644 (file)
index 6e6b747..0000000
+++ /dev/null
@@ -1,233 +0,0 @@
-
-/*
- *  dyncnn is a deep-learning algorithm for the prediction of
- *  interacting object dynamics
- *
- *  Copyright (c) 2016 Idiap Research Institute, http://www.idiap.ch/
- *  Written by Francois Fleuret <francois.fleuret@idiap.ch>
- *
- *  This file is part of dyncnn.
- *
- *  dyncnn is free software: you can redistribute it and/or modify it
- *  under the terms of the GNU General Public License version 3 as
- *  published by the Free Software Foundation.
- *
- *  dyncnn is distributed in the hope that it will be useful, but
- *  WITHOUT ANY WARRANTY; without even the implied warranty of
- *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- *  General Public License for more details.
- *
- *  You should have received a copy of the GNU General Public License
- *  along with dyncnn.  If not, see <http://www.gnu.org/licenses/>.
- *
- */
-
-#include <iostream>
-#include <fstream>
-#include <cmath>
-#include <stdio.h>
-#include <stdlib.h>
-#include <stdint.h>
-#include <errno.h>
-#include <string.h>
-#include <sys/stat.h>
-#include <sys/time.h>
-
-using namespace std;
-
-#include "misc.h"
-#include "universe.h"
-#include "canvas_cairo.h"
-
-//////////////////////////////////////////////////////////////////////
-
-void draw_universe_on_canvas(CanvasCairo *canvas, scalar_t scaling,
-                             Universe *universe) {
-  canvas->set_line_width(1.0 / scaling);
-  universe->draw(canvas);
-}
-
-void draw_grabbing_point_on_canvas(CanvasCairo *canvas, scalar_t scaling,
-                                   scalar_t xg, scalar_t yg,
-                                   scalar_t r, scalar_t g, scalar_t b) {
-  scalar_t radius = 1/scaling;
-  int n = 36;
-  scalar_t xp[n], yp[n];
-  for(int k = 0; k < n; k++) {
-    scalar_t alpha = 2 * M_PI * scalar_t(k) / scalar_t(n);
-    xp[k] = xg + radius * cos(alpha);
-    yp[k] = yg + radius * sin(alpha);
-  }
-  canvas->set_drawing_color(r, g, b);
-  canvas->set_line_width(2.0);
-  canvas->draw_polygon(1, n, xp, yp);
-}
-
-//////////////////////////////////////////////////////////////////////
-
-extern "C" void fl_generate_sequences(int nb_sequences,
-                                      int nb_images_per_sequence,
-                                      int width, int height,
-                                      unsigned char *output) {
-
-  const scalar_t world_width = width * 8;
-  const scalar_t world_height = height * 8;
-  const scalar_t scaling = 0.125;
-
-  const scalar_t dt = 0.1;
-  const int nb_iterations_per_steps = 5;
-
-  //////////////////////////////////////////////////////////////////////
-
-  // We will generate images { 0, every_nth, 2 * every_nth, ..., k * every_nth < nb_simulated_frames }
-
-  // The framerate every_nth may be set to smaller value to generate
-  // nice materials for presentations or papers.
-
-  int every_nth = 16;
-  int nb_simulated_frames = 1 + (nb_images_per_sequence - 1) * every_nth;
-  int random_grasp = 1;
-  int random_shape_size = 0;
-  int nb_shapes = 10;
-  int skip = -1;
-
-  for(int n = 0; n < nb_sequences; n++) {
-
-    Universe *universe;
-    Polygon *grabbed_polygon;
-
-    universe = new Universe(nb_shapes, world_width, world_height);
-
-    const int nb_saved_frames = (nb_simulated_frames + every_nth - 1) / every_nth;
-    if(nb_saved_frames != nb_images_per_sequence) {
-      cerr << "It makes no sense." << endl;
-      abort();
-    }
-
-    CanvasCairo *canvases[nb_saved_frames * 2];
-
-    for(int s = 0; s < 2 * nb_saved_frames; s++) {
-      canvases[s] = new CanvasCairo(scaling, universe->width(), universe->height());
-    }
-
-    scalar_t grab_start_x, grab_start_y;
-
-    if(random_grasp) {
-      grab_start_x = world_width * (0.1 + 0.8 * drand48());
-      grab_start_y = world_height * (0.1 + 0.8 * drand48());
-    } else {
-      grab_start_x = world_width * 0.5;
-      grab_start_y = world_height * 0.75;
-    }
-
-    do {
-      universe->clear();
-
-      const int nb_attempts_max = 100;
-      int nb_attempts = 0;
-
-      for(int u = 0; u < nb_shapes; u++) {
-        Polygon *pol = 0;
-
-        nb_attempts = 0;
-
-        scalar_t shape_size;
-
-        if(random_shape_size) {
-          shape_size = 40 + 80 * drand48();
-        } else {
-          shape_size = 80;
-        }
-
-        do {
-          scalar_t x[] = { - shape_size * 0.4, + shape_size * 0.4,
-                           + shape_size * 0.4, - shape_size * 0.4 };
-
-          scalar_t y[] = { - shape_size * 0.6, - shape_size * 0.6,
-                           + shape_size * 0.6, + shape_size * 0.6 };
-
-          scalar_t delta = shape_size / sqrt(2.0);
-
-          scalar_t object_center_x = delta + (world_width - 2 * delta) * drand48();
-          scalar_t object_center_y = delta + (world_height - 2 * delta) * drand48();
-
-          delete pol;
-          pol = new Polygon(0.5, 1.0, 1.0, 1.0, x, y, sizeof(x)/sizeof(scalar_t));
-          pol->set_position(object_center_x, object_center_y, M_PI * 2 * drand48());
-          pol->set_speed(0, 0, 0);
-
-          universe->initialize_polygon(pol);
-
-          nb_attempts++;
-        } while(nb_attempts < nb_attempts_max && universe->collide(pol));
-
-        if(nb_attempts == nb_attempts_max) {
-          delete pol;
-          u = -1;
-          universe->clear();
-          nb_attempts = 0;
-        } else {
-          universe->add_polygon(pol);
-        }
-      }
-
-      grabbed_polygon = universe->pick_polygon(grab_start_x, grab_start_y);
-    } while(!grabbed_polygon);
-
-    if(skip < 0 || n >= skip) {
-
-      scalar_t grab_relative_x = grabbed_polygon->relative_x(grab_start_x, grab_start_y);
-      scalar_t grab_relative_y = grabbed_polygon->relative_y(grab_start_x, grab_start_y);
-
-      for(int s = 0; s < nb_simulated_frames; s++) {
-        if(s % every_nth == 0) {
-          int t = s / every_nth;
-          // scalar_t xf = grabbed_polygon->absolute_x(grab_relative_x, grab_relative_y);
-          // scalar_t yf = grabbed_polygon->absolute_y(grab_relative_x, grab_relative_y);
-
-          // canvases[2 * t + 0]->clear();
-          // draw_grabbing_point_on_canvas(canvases[2 * t + 0], scaling,
-          // xf, yf, 0.0, 0.0, 0.0);
-          // canvases[2 * t + 1]->clear();
-          // draw_universe_on_canvas(canvases[2 * t + 1], scaling, universe);
-
-          canvases[t]->clear();
-          draw_universe_on_canvas(canvases[t], scaling, universe);
-
-          // if(show_grabbing_point) {
-          // draw_grabbing_point_on_canvas(canvases[2 * t + 1], scaling,
-          // xf, yf, 1.0, 0.0, 0.0);
-          // }
-        }
-
-        if(s < nb_simulated_frames - 1) {
-          // Run the simulation
-          for(int i = 0; i < nb_iterations_per_steps; i++) {
-            scalar_t xf = grabbed_polygon->absolute_x(grab_relative_x, grab_relative_y);
-            scalar_t yf = grabbed_polygon->absolute_y(grab_relative_x, grab_relative_y);
-            grabbed_polygon->apply_force(dt, xf, yf, 0.0, -1.0);
-            universe->update(dt, 1.0 / scaling);
-          }
-        }
-      }
-
-      for(int t = 0; t < nb_images_per_sequence; t++) {
-        unsigned char *src = canvases[t]->_data;
-        unsigned char *dst = output + (n * nb_images_per_sequence + t) * width * height * 3;
-        for(int d = 0; d < 3; d++) {
-          for(int y = 0; y < height; y++) {
-            for(int x = 0; x < width; x++) {
-              dst[x + width * (y + height * d)] = src[d + 4 * (x + width * y)];
-            }
-          }
-        }
-      }
-    }
-
-    for(int t = 0; t < 2 * nb_saved_frames; t++) {
-      delete canvases[t];
-    }
-
-    delete universe;
-  }
-}