_body_xc = cell->_belly_xc.middle() * discrete_scale_ratio;
_body_yc = cell->_belly_yc.middle() * discrete_scale_ratio;
- _body_window_scaling = sqrt(_body_radius_1 * _body_radius_2);
+// _body_window_scaling = sqrt(_body_radius_1 * _body_radius_2);
if((_head_xc - _body_xc) * cos(_body_tilt) + (_head_yc - _body_yc) * sin(_body_tilt) > 0) {
_body_tilt += M_PI;
scalar_t _body_xc, _body_yc;
scalar_t _body_radius_1, _body_radius_2, _body_tilt;
scalar_t _body_ux, _body_uy, _body_vx, _body_vy;
- scalar_t _body_window_scaling;
+// scalar_t _body_window_scaling;
int _body_edge_shift;
// The belly frame is defined by the body location and head scale