paths = 0;
nb_paths = 0;
- if(is_dag()) {
+ if(check_DAG_and_set_last_change()) {
// Here the last_change field of every vertex tells us how many
// iterations of DP we need to reach it. Hence we only have to
// process the vertex in that order.
#endif
}
-int MTPGraph::is_dag() {
+int MTPGraph::check_DAG_and_set_last_change() {
Vertex *v;
Edge *e;
return nb_active == 0;
}
-#ifdef DEBUG
-void print_heap(int first, int heap_size, Vertex **heap, int depth, Vertex *vertices) {
- // if(depth == 0) cout << "** START_HEAP ********************************************************" << endl;
- // if(first < heap_size) {
- // print_heap((first + 1) * 2 - 1, heap_size, heap, depth + 1, vertices);
- // for(int d = 0; d < depth; d++) cout << " ";
- // cout << "[" << heap[first] - vertices << "] ";
- // if(heap[first]->distance_from_source == FLT_MAX) cout << "inf";
- // else cout << heap[first]->distance_from_source;
- // cout << endl;
- // print_heap((first + 1) * 2, heap_size, heap, depth + 1, vertices);
- // }
- // if(depth == 0) cout << "** END_HEAP **********************************************************" << endl;
-}
-
-void check_heap(Vertex **heap, int heap_size, Vertex *vertices, int nb_vertices) {
- Vertex **p, **h;
- int *used = new int[nb_vertices];
- for(int v = 0; v < nb_vertices; v++) used[v] = 0;
- for(int k = 0; k < heap_size; k++) {
- used[heap[k] - vertices]++;
- h = heap + k;
- if(h != (*h)->heap_position) abort();
- if(k > 0) {
- p = heap + (h - heap + 1) / 2 - 1;
- if((*h)->distance_from_source < (*p)->distance_from_source) abort();
- }
- }
- for(int v = 0; v < nb_vertices; v++) {
- cout << used[v];
- if(used[v] > 1) abort();
- }
- cout << endl;
- delete[] used;
-}
-#endif
-
void MTPGraph::decrease_distance_in_heap(Vertex *v) {
-#ifdef DEBUG
- // cout << "START decrease_distance_in_heap" << endl;
- // print_heap(0, _heap_size, _heap, 0, _vertices);
-#endif
Vertex **p, **h;
// There is some beauty in that
h = v->heap_position;
while(h > _heap &&
(p = _heap + (h - _heap + 1) / 2 - 1,
(*p)->distance_from_source > (*h)->distance_from_source)) {
-// #warning REMOVE
- // cout << "SWAP [" << (*p) - _vertices << " | " << (*h) - _vertices << "]" << endl;
- // if((*p) - _vertices == 6 && (*h) - _vertices == 96) abort();
swap(*p, *h);
swap((*p)->heap_position, (*h)->heap_position);
h = p;
}
-#ifdef DEBUG
- // check_heap(_heap, _heap_size, _vertices, _nb_vertices);
- // print_heap(0, _heap_size, _heap, 0, _vertices);
-#endif
}
void MTPGraph::increase_distance_in_heap(Vertex *v) {
-#ifdef DEBUG
- // cout << "START increase_distance_in_heap" << endl;
- // print_heap(0, _heap_size, _heap, 0, _vertices);
-#endif
Vertex **c1, **c2, **h;
// There is some beauty in that
h = v->heap_position;
h = c2;
}
}
-#ifdef DEBUG
- // check_heap(_heap, _heap_size, _vertices, _nb_vertices);
- // print_heap(0, _heap_size, _heap, 0, _vertices);
-#endif
}
void MTPGraph::dp_distance_propagation() {
}
}
}
-
-#ifdef DEBUG
- for(int k = 0; k < _nb_vertices; k++) {
- if(_vertices[k].distance_from_source == FLT_MAX) abort();
- }
-#endif
}
-// This method does not change the edge occupation. It only set
+// This method does not change the edge occupation. It only sets
// properly, for every vertex, the fields distance_from_source and
// pred_edge_toward_source.
void MTPGraph::find_shortest_path() {
- Vertex *v, *tv;
+ Vertex *v, *tv, **a, **b;
Edge *e;
scalar_t d;
-#ifdef DEBUG
- if(is_dag()) {
- cout << "find_shortest_path: DAG -> ok" << endl;
- } else {
- for(int e = 0; e < _nb_edges; e++) {
- if(_edges[e].positivized_length < 0) abort();
- }
- cout << "find_shortest_path: All positivized_length are positive -> ok" << endl;
- }
-#endif
-
for(int k = 0; k < _nb_vertices; k++) {
_vertices[k].distance_from_source = FLT_MAX;
_vertices[k].pred_edge_toward_source = 0;
decrease_distance_in_heap(_source);
do {
-#ifdef DEBUG
- for(int k = 0; k < _heap_size; k++) {
- if(_heap[0]->distance_from_source > _heap[k]->distance_from_source) abort();
- }
- // cout << "OK!" << endl;
-#endif
-
+ // Get the closest to the source
v = _heap[0];
+
+ // Remove it from the heap (swap it with the last in the heap, and
+ // update the distance of that one)
_heap_size--;
- Vertex **a = _heap, **b = _heap + _heap_size;
+ a = _heap;
+ b = _heap + _heap_size;
swap(*a, *b); swap((*a)->heap_position, (*b)->heap_position);
increase_distance_in_heap(_heap[0]);
+ // Now update the neighbors of the currently closest to the source
for(e = v->leaving_edges; e; e = e->next_leaving_edge) {
d = v->distance_from_source + e->positivized_length;
tv = e->terminal_vertex;
tv->pred_edge_toward_source = e;
decrease_distance_in_heap(tv);
}
-#ifdef DEBUG
- for(int k = 0; k < _heap_size; k++) {
- if(_heap[0]->distance_from_source > _heap[k]->distance_from_source) abort();
- }
-#endif
}
} while(_heap_size > 0);
-
-#ifdef DEBUG
- for(int k = 0; k < _nb_vertices; k++) {
- v = &_vertices[k];
- for(e = v->leaving_edges; e; e = e->next_leaving_edge) {
- d = v->distance_from_source + e->positivized_length;
- tv = e->terminal_vertex;
- if(d < tv->distance_from_source) abort();
- }
- }
-#endif
- cout << "DONE!" << endl;
}
void MTPGraph::find_best_paths(scalar_t *lengths) {
_edges[e].positivized_length = _edges[e].length;
}
- // // We call find_shortest_path here to set properly the distances to
- // // the source, so that we can make all the edge lengths positive at
- // // the first iteration.
- // find_shortest_path();
+ // Update the distance to the source in "good order"
dp_distance_propagation();