#include "sequence_generator.h"
-THByteTensor *generate_sequence(long nb_sequences,
+THByteTensor *generate_sequence(int pulling,
+ long nb_sequences,
long nb_images,
long image_height, long image_width,
- int nb_shapes,
+ long nb_shapes,
int random_shape_size, int random_colors) {
long nb_channels = 3;
a = THByteTensor_storage(result)->data + THByteTensor_storageOffset(result) + s * st0;
fl_generate_sequence(nb_images, image_width, image_height, nb_shapes,
random_shape_size, random_colors,
+ pulling,
tmp_buffer);
unsigned char *r = tmp_buffer;
for(k = 0; k < nb_images; k++) {
int width, int height,
int nb_shapes,
int random_shape_size, int random_colors,
+ int pulling,
unsigned char *output) {
const scalar_t super_definition = 8;
const int max_total_nb_attempts = 1000000;
do {
- if(random_grasp) {
- grab_start_x = world_width * (0.1 + 0.8 * drand48());
- grab_start_y = world_height * (0.1 + 0.8 * drand48());
- } else {
- grab_start_x = world_width * 0.5;
- grab_start_y = world_height * 0.75;
+ if(pulling) {
+ if(random_grasp) {
+ grab_start_x = world_width * (0.1 + 0.8 * drand48());
+ grab_start_y = world_height * (0.1 + 0.8 * drand48());
+ } else {
+ grab_start_x = world_width * 0.5;
+ grab_start_y = world_height * 0.75;
+ }
}
do {
}
}
- grabbed_polygon = universe->pick_polygon(grab_start_x, grab_start_y);
-
- } while(!grabbed_polygon);
+ if(pulling) {
+ grabbed_polygon = universe->pick_polygon(grab_start_x, grab_start_y);
+ }
+ } while(pulling and !grabbed_polygon);
failed = 0;
- scalar_t grab_relative_x = grabbed_polygon->relative_x(grab_start_x, grab_start_y);
- scalar_t grab_relative_y = grabbed_polygon->relative_y(grab_start_x, grab_start_y);
+ scalar_t grab_relative_x, grab_relative_y;
+
+ if(pulling) {
+ grab_relative_x = grabbed_polygon->relative_x(grab_start_x, grab_start_y);
+ grab_relative_y = grabbed_polygon->relative_y(grab_start_x, grab_start_y);
+ }
for(int s = 0; !failed && s < nb_simulated_frames; s++) {
if(s % every_nth == 0) {
int t = s / every_nth;
- // scalar_t xf = grabbed_polygon->absolute_x(grab_relative_x, grab_relative_y);
- // scalar_t yf = grabbed_polygon->absolute_y(grab_relative_x, grab_relative_y);
-
- // canvases[2 * t + 0]->clear();
- // draw_grabbing_point_on_canvas(canvases[2 * t + 0], scaling,
- // xf, yf, 0.0, 0.0, 0.0);
- // canvases[2 * t + 1]->clear();
- // draw_universe_on_canvas(canvases[2 * t + 1], scaling, universe);
canvases[t]->clear();
draw_universe_on_canvas(canvases[t], scaling, universe);
-
- // if(show_grabbing_point) {
- // draw_grabbing_point_on_canvas(canvases[2 * t + 1], scaling,
- // xf, yf, 1.0, 0.0, 0.0);
- // }
}
if(s < nb_simulated_frames - 1) {
// Run the simulation
for(int i = 0; i < nb_iterations_per_steps; i++) {
- scalar_t xf = grabbed_polygon->absolute_x(grab_relative_x, grab_relative_y);
- scalar_t yf = grabbed_polygon->absolute_y(grab_relative_x, grab_relative_y);
- if (xf < 0 || xf >= world_width || yf < 0 || yf >= world_height) {
- failed = 1;
+ if(pulling) {
+ scalar_t xf = grabbed_polygon->absolute_x(grab_relative_x, grab_relative_y);
+ scalar_t yf = grabbed_polygon->absolute_y(grab_relative_x, grab_relative_y);
+ if (xf < 0 || xf >= world_width || yf < 0 || yf >= world_height) {
+ failed = 1;
+ }
+ grabbed_polygon->apply_force(dt, xf, yf, 0.0, -1.0);
+ } else {
+ // Gravity
}
- grabbed_polygon->apply_force(dt, xf, yf, 0.0, -1.0);
universe->update(dt, 1.0 / scaling);
}
}
######################################################################
parser = argparse.ArgumentParser(
- description='Dummy test of the flatland sequence generation.',
- formatter_class=argparse.ArgumentDefaultsHelpFormatter
+ description = 'Dummy test of the flatland sequence generation.',
+ formatter_class = argparse.ArgumentDefaultsHelpFormatter
)
parser.add_argument('--seed',
######################################################################
-x = flatland.generate_sequence(args.nb_sequences,
+x = flatland.generate_sequence(False,
+ args.nb_sequences,
args.nb_images_per_sequences,
args.height, args.width,
args.nb_shapes,