Edge *leaving_edges;
scalar_t distance_from_source;
Edge *pred_edge_toward_source;
-
- int last_change; // Used to mark which edges have already been
- // processed in some methods
-
- Vertex **heap_position;
+ Vertex **heap_slot;
Vertex();
//////////////////////////////////////////////////////////////////////
static int compare_vertex(const void *v1, const void *v2) {
- return (*((Vertex **) v1))->last_change - (*((Vertex **) v2))->last_change;
+ scalar_t delta =
+ (*((Vertex **) v1))->distance_from_source -
+ (*((Vertex **) v2))->distance_from_source;
+ if(delta < 0) return -1;
+ else if(delta > 0) return 1;
+ else return 0;
}
MTPGraph::MTPGraph(int nb_vertices, int nb_edges,
for(int v = 0; v < _nb_vertices; v++) {
_heap[v] = &_vertices[v];
- _vertices[v].heap_position = &_heap[v];
+ _vertices[v].heap_slot = &_heap[v];
}
paths = 0;
nb_paths = 0;
- if(check_DAG_and_set_last_change()) {
- // Here the last_change field of every vertex tells us how many
- // iterations of DP we need to reach it. Hence we only have to
- // process the vertex in that order.
+ if(compute_dp_distances()) {
+ // Here the distance_from_source field of every vertex is the
+ // number of DP iterations needed to update it. Hence we only have
+ // to process the vertex in that order.
for(int v = 0; v < _nb_vertices; v++) { _dp_order[v] = &_vertices[v]; }
qsort(_dp_order, _nb_vertices, sizeof(Vertex *), compare_vertex);
} else {
if(e->positivized_length < 0) {
#ifdef VERBOSE
- if((e->origin_vertex->last_change < 0 && e->terminal_vertex->last_change >= 0) ||
- (e->origin_vertex->last_change >= 0 && e->terminal_vertex->last_change < 0)) {
- cout << "Inconsistent non-connexity (this should never happen)." << endl;
- abort();
- }
- if(e->origin_vertex->last_change >= 0 &&
- e->terminal_vertex->last_change >= 0 &&
- e->positivized_length < 0) {
- residual_error -= e->positivized_length;
- max_error = max(max_error, - e->positivized_length);
- }
+ residual_error -= e->positivized_length;
+ max_error = max(max_error, - e->positivized_length);
#endif
e->positivized_length = 0.0;
}
#endif
}
-int MTPGraph::check_DAG_and_set_last_change() {
+int MTPGraph::compute_dp_distances() {
Vertex *v;
Edge *e;
// We put everybody in the active
for(int k = 0; k < _nb_vertices; k++) {
- _vertices[k].last_change = 0;
+ _vertices[k].distance_from_source = 0;
active[k] = &_vertices[k];
}
int nb_active = _nb_vertices, pred_nb_active;
do {
- // We set the last_change field of all the vertices with incoming
+ // We set the distance_from_source field of all the vertices with incoming
// edges to the current iteration value
for(int f = 0; f < nb_active; f++) {
v = active[f];
for(e = v->leaving_edges; e; e = e->next_leaving_edge) {
- e->terminal_vertex->last_change = iteration;
+ e->terminal_vertex->distance_from_source = iteration;
}
}
// We keep all the vertices with incoming nodes
for(int f = 0; f < pred_nb_active; f++) {
v = active[f];
- if(v->last_change == iteration) {
+ if(v->distance_from_source == iteration) {
active[nb_active++] = v;
}
}
void MTPGraph::decrease_distance_in_heap(Vertex *v) {
Vertex **p, **h;
// There is some beauty in that
- h = v->heap_position;
+ h = v->heap_slot;
while(h > _heap &&
(p = _heap + (h - _heap + 1) / 2 - 1,
(*p)->distance_from_source > (*h)->distance_from_source)) {
swap(*p, *h);
- swap((*p)->heap_position, (*h)->heap_position);
+ swap((*p)->heap_slot, (*h)->heap_slot);
h = p;
}
}
void MTPGraph::increase_distance_in_heap(Vertex *v) {
Vertex **c1, **c2, **h;
// There is some beauty in that
- h = v->heap_position;
+ h = v->heap_slot;
while(c1 = _heap + 2 * (h - _heap + 1) - 1, c2 = c1 + 1,
- (c1 < _heap + _heap_size &&
- (*c1)->distance_from_source < (*h)->distance_from_source)
+ (c1 < _heap + _heap_size && (*c1)->distance_from_source < (*h)->distance_from_source)
||
- (c2 < _heap + _heap_size &&
- (*c2)->distance_from_source < (*h)->distance_from_source)
+ (c2 < _heap + _heap_size && (*c2)->distance_from_source < (*h)->distance_from_source)
) {
if(c1 < _heap + _heap_size &&
- !(c2 < _heap + _heap_size &&
- (*c2)->distance_from_source < (*c1)->distance_from_source)){
+ !(c2 < _heap + _heap_size && (*c2)->distance_from_source < (*c1)->distance_from_source)){
swap(*c1, *h);
- swap((*c1)->heap_position, (*h)->heap_position);
+ swap((*c1)->heap_slot, (*h)->heap_slot);
h = c1;
} else {
swap(*c2, *h);
- swap((*c2)->heap_position, (*h)->heap_position);
+ swap((*c2)->heap_slot, (*h)->heap_slot);
h = c2;
}
}
_heap_size--;
a = _heap;
b = _heap + _heap_size;
- swap(*a, *b); swap((*a)->heap_position, (*b)->heap_position);
+ swap(*a, *b); swap((*a)->heap_slot, (*b)->heap_slot);
increase_distance_in_heap(_heap[0]);
// Now update the neighbors of the currently closest to the source
d = v->distance_from_source + e->positivized_length;
tv = e->terminal_vertex;
if(d < tv->distance_from_source) {
- ASSERT(tv->heap_position - _heap < _heap_size);
+ ASSERT(tv->heap_slot - _heap < _heap_size);
tv->distance_from_source = d;
tv->pred_edge_toward_source = e;
decrease_distance_in_heap(tv);