// The body frame in that _common_scale. The vectors are of length the radii of the ellipse
scalar_t _body_xc, _body_yc;
- scalar_t _body_radius_1, _body_radius_2, _body_tilt;
- scalar_t _body_ux, _body_uy, _body_vx, _body_vy;
-// int _body_edge_shift;
+ scalar_t _body_radius_1, _body_radius_2;
+ scalar_t _body_tilt;
// The belly frame is defined by the body location and head scale
scalar_t _belly_xc, _belly_yc;