#include <iostream>
#include <fstream>
+#include <stdlib.h>
using namespace std;
// any location less than motion_amplitude away, entrance at
// location 0 (or in the first time frame, i.e. targets can already
// be in the scene when the sequence starts) and exit at location
- // nb_locations-1 (or from the last time frame, i.e. target can
+ // nb_locations-1 (or from the last time frame, i.e. targets can
// still be present when the sequence finishes)
for(int l = 0; l < nb_locations; l++) {
for(int m = 0; m < nb_locations; m++) {
- tracker->allowed_motion[l][m] = abs(l - m) <= motion_amplitude;
+ tracker->allowed_motions[l][m] = abs(l - m) <= motion_amplitude;
}
}
<< " starting at " << tracker->trajectory_entrance_time(t)
<< ", duration " << tracker->trajectory_duration(t)
<< ", score " << tracker->trajectory_score(t)
- << ", through nodes ";
+ << ", through locations";
for(int u = 0; u < tracker->trajectory_duration(t); u++) {
cout << " " << tracker->trajectory_location(t, u);
}