Update.
[universe.git] / move_square.cc
index cf32bfb..664b70f 100644 (file)
@@ -29,13 +29,24 @@ public:
     else if(degree == 1) _square_size = 150;
     else if(degree == 2) _square_size = 100;
     else _square_size = 50;
-    scalar_t x[] = { -_square_size/2.0, _square_size/2.0, _square_size/2.0, -_square_size/2.0 };
-    scalar_t y[] = { -_square_size/2.0, -_square_size/2.0, _square_size/2.0, _square_size/2.0 };
+
+    scalar_t x[] = {
+      -_square_size / 2.0, _square_size / 2.0,
+      _square_size / 2.0, -_square_size / 2.0
+    };
+
+    scalar_t y[] = {
+      -_square_size / 2.0, -_square_size / 2.0,
+      _square_size / 2.0, _square_size / 2.0
+    };
+
     _target = new Polygon(0.5, 1.0, 1.0, 0.0, x, y, 4);
     _target->set_position(_square_size/2, _square_size/2 + (world_height - _square_size) * drand48(), 0);
     _target->set_speed(0, 0, 0);
-    universe->initialize(_target);
+
+    universe->initialize_polygon(_target);
     universe->add_polygon(_target);
+
     if(degree == 4) {
       Polygon *obstacle;
       scalar_t x[] = { ( 9 * world_width)/20, (11 * world_width)/20,
@@ -46,7 +57,7 @@ public:
       obstacle->set_position(world_width/2, world_height/2, 0);
       obstacle->set_speed(0, 0, 0);
       obstacle->_nailed = true;
-      universe->initialize(obstacle);
+      universe->initialize_polygon(obstacle);
       universe->add_polygon(obstacle);
     }
   }
@@ -59,7 +70,9 @@ public:
       _target->set_speed(0, 0, 0);
       manipulator->force_release();
       return 1.0;
-    } else return 0.0;
+    } else {
+      return 0.0;
+    }
   }
 
   virtual void draw(SimpleWindow *window) {