// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
// //
-// Written by Francois Fleuret, (C) IDIAP //
+// Written by Francois Fleuret //
+// (C) Idiap Research Institute //
+// //
// Contact <francois.fleuret@idiap.ch> for comments & bug reports //
///////////////////////////////////////////////////////////////////////////
+/*
+
+ A pool of images is used to avoid having too many images in memory
+ at the same time. It can be either a file, or a subset of another
+ pool of images (see the subclasses).
+
+ */
+
#ifndef LABELLED_IMAGE_POOL_H
#define LABELLED_IMAGE_POOL_H
public:
virtual ~LabelledImagePool();
virtual int nb_images() = 0;
+ // grab_image _DOES NOT_ build the rich structure of the grabbed
+ // image. One has to call compute_rich_structure() explicitely for
+ // that!
virtual LabelledImage *grab_image(int n_image) = 0;
virtual void release_image(int n_image) = 0;
};