- def create_worlds(self, nb, height, width, nb_walls, margin=2):
- margin -= 1 # The maze adds a wall all around
- m = self.create_mazes(nb, height - 2 * margin, width - 2 * margin, nb_walls)
+ def create_worlds(self, nb, height, width, nb_walls, world_margin=2):
+ world_margin -= 1 # The maze adds a wall all around
+ m = self.create_mazes(
+ nb, height - 2 * world_margin, width - 2 * world_margin, nb_walls
+ )