-def generate_snake_sequences(
- nb, height, width, nb_colors, length, device=torch.device("cpu")
-):
- worlds = torch.randint(nb_colors, (nb, height, width), device=device)
- # nb x 2
- snake_position = torch.cat(
- (
- torch.randint(height, (nb, 1), device=device),
- torch.randint(width, (nb, 1), device=device),
- ),
- 1,
- )
- snake_direction = torch.randint(4, (nb,), device=device)
- sequences = torch.empty(nb, 2 * length, device=device, dtype=torch.int64)
- count = torch.arange(nb, device=device) # [:,None]
-
- for l in range(length):
- # nb x 3
- snake_next_direction = torch.cat(
- (
- (snake_direction[:, None] - 1) % 4,
- snake_direction[:, None],
- (snake_direction[:, None] + 1) % 4,
- ),
- 1,
- )