From 90d1c5704c30e7f1d041e32eacbc2893741110e1 Mon Sep 17 00:00:00 2001 From: Francois Fleuret Date: Fri, 31 Mar 2017 20:48:22 +0200 Subject: [PATCH] Update. --- sequence_generator.cc | 47 ++++++++++++++++++++----------------------- 1 file changed, 22 insertions(+), 25 deletions(-) diff --git a/sequence_generator.cc b/sequence_generator.cc index cd4d313..5caae66 100644 --- a/sequence_generator.cc +++ b/sequence_generator.cc @@ -77,18 +77,17 @@ extern "C" void fl_generate_sequence(int nb_images, const scalar_t world_height = height * super_definition; const scalar_t scaling = 1 / super_definition; - const scalar_t dt = 0.1; - const int nb_iterations_per_steps = 5; + int nb_iterations_per_dt = 50; + scalar_t dt = 5.0 / scalar_t(nb_iterations_per_dt); ////////////////////////////////////////////////////////////////////// - // We will generate images { 0, every_nth, 2 * every_nth, ..., k * every_nth < nb_simulated_frames } + // We will generate images { 0, nb_iterations_per_dt, 2 * nb_iterations_per_dt, ..., k * nb_iterations_per_dt < nb_simulated_frames } - // The framerate every_nth may be set to smaller value to generate + // The framerate nb_iterations_per_dt may be set to smaller value to generate // nice materials for presentations or papers. - int every_nth = 16; - int nb_simulated_frames = 1 + (nb_images - 1) * every_nth; + int nb_simulated_frames = 1 + (nb_images - 1) * nb_iterations_per_dt; int random_grasp = 1; Universe *universe; @@ -96,7 +95,7 @@ extern "C" void fl_generate_sequence(int nb_images, universe = new Universe(nb_shapes, world_width, world_height); - const int nb_saved_frames = (nb_simulated_frames + every_nth - 1) / every_nth; + const int nb_saved_frames = (nb_simulated_frames + nb_iterations_per_dt - 1) / nb_iterations_per_dt; if(nb_saved_frames != nb_images) { cerr << "It makes no sense." << endl; abort(); @@ -143,9 +142,9 @@ extern "C" void fl_generate_sequence(int nb_images, scalar_t shape_size; if(random_shape_size) { - shape_size = 40 + 80 * drand48(); + shape_size = 80 + 80 * drand48(); } else { - shape_size = 80; + shape_size = 120; } scalar_t red, green, blue; @@ -209,8 +208,8 @@ extern "C" void fl_generate_sequence(int nb_images, } for(int s = 0; !failed && s < nb_simulated_frames; s++) { - if(s % every_nth == 0) { - int t = s / every_nth; + if(s % nb_iterations_per_dt == 0) { + int t = s / nb_iterations_per_dt; canvases[t]->clear(); draw_universe_on_canvas(canvases[t], scaling, universe); @@ -220,22 +219,20 @@ extern "C" void fl_generate_sequence(int nb_images, // Run the simulation - for(int i = 0; i < nb_iterations_per_steps; i++) { - if(pulling) { - // Pulling the grabbed rectangle - scalar_t xf = grabbed_polygon->absolute_x(grab_relative_x, grab_relative_y); - scalar_t yf = grabbed_polygon->absolute_y(grab_relative_x, grab_relative_y); - if (xf < 0 || xf >= world_width || yf < 0 || yf >= world_height) { - failed = 1; - } - grabbed_polygon->apply_force(dt, xf, yf, 0.0, -1.0); - } else { - // Gravity - universe->apply_gravity(dt, gravity_fx, gravity_fy); + if(pulling) { + // Pulling the grabbed rectangle + scalar_t xf = grabbed_polygon->absolute_x(grab_relative_x, grab_relative_y); + scalar_t yf = grabbed_polygon->absolute_y(grab_relative_x, grab_relative_y); + if (xf < 0 || xf >= world_width || yf < 0 || yf >= world_height) { + failed = 1; } - - universe->update(dt, 1.0 / scaling); + grabbed_polygon->apply_force(dt, xf, yf, 0.0, -1.0); + } else { + // Gravity + universe->apply_gravity(dt, gravity_fx, gravity_fy); } + + universe->update(dt, 1.0 / scaling); } } -- 2.20.1