From 5f4c3142bdf31ad6046890e6dab99000f58de6ed Mon Sep 17 00:00:00 2001 From: Francois Fleuret Date: Sun, 16 Apr 2017 01:16:22 +0200 Subject: [PATCH] Update. --- README.md | 19 ++++++++++--------- 1 file changed, 10 insertions(+), 9 deletions(-) diff --git a/README.md b/README.md index c1ff0a2..b58970b 100644 --- a/README.md +++ b/README.md @@ -13,21 +13,22 @@ torch.ByteTensor generate_sequence(bool pulling, int nb_shapes, bool random_shape_size, bool random_colors) ``` -with - * `pulling` indicating if one of the shape should be pulled upward, - * `nb_sequences` the number of sequences to generate - * `nb_images` the number of frames per sequence - * `image_height` an `image_width` the individual image size - * `nb_shapes` how many rectangular shapes to put in the simulation - * `random_shape_size` should they be of different size - * `random_colors` should they be of different colors +where + + * `pulling` indicates if one of the shape should be pulled upward, + * `nb_sequences` is the number of sequences to generate + * `nb_images` is the number of frames per sequence + * `image_height` and `image_width` is the individual image size + * `nb_shapes` is the number of rectangular shapes in the simulation + * `random_shape_size` states if the shapes should be of different sizes + * `random_colors` states if they should be of different colors The returned ByteTensor has five dimensions: * Sequence index * Image index - * Channel (3, as for RGB) + * Channel (3 since it is RGB) * Pixel row * Pixel col -- 2.20.1