X-Git-Url: https://fleuret.org/cgi-bin/gitweb/gitweb.cgi?p=flatland.git;a=blobdiff_plain;f=README.md;fp=README.md;h=c9abf2e9a0808124078cc7e67f14fac3f4faa765;hp=47633c05504d53425408b3cfc5caa13e1487b337;hb=dcda16c32fa43d04f795f289725c00707225f460;hpb=e1cc94949e11a73b0e8437f1743293dce51ad76c diff --git a/README.md b/README.md index 47633c0..c9abf2e 100644 --- a/README.md +++ b/README.md @@ -3,6 +3,37 @@ This is an implementation of a simple 2d physics simulator usable from the pytorch framework. +The core provided function is + +``` +torch.ByteTensor generate_sequence(bool pulling, + int nb_sequences, + int nb_images, + int image_height, int image_width, + int nb_shapes, + bool random_shape_size, bool random_colors) { +``` +with + + * `pulling` indicating if one of the shape should be pulled upward, + * `nb_sequences` the number of sequences to generate + * `nb_images` the number of frames per sequence + * `image_height` an `image_width` the individual image size + * `nb_shapes` how many rectangular shapes to put in the simulation + * `random_shape_size` should they be of different size + * `random_colors` should they be of different colors + +The returned ByteTensor is of four dimensions: + + * Sequence number + * Image number + * Channel (3, as for RGB) + * Pixel row + * Pixel col + +Warning: For improper parameters values (e.g. too many shapes, too +small images), the simulation may be stuck. + # Installation and test # ```