X-Git-Url: https://fleuret.org/cgi-bin/gitweb/gitweb.cgi?a=blobdiff_plain;f=maze.py;h=81afcd94b7e12eedb0721887b6861de4bc7982bf;hb=refs%2Fheads%2Fmaster;hp=d11ab6ef177fbef75dcd354e38da45e4df4f717f;hpb=39e24a2f9076db2d512791e723e7f2dc0275d99c;p=beaver.git diff --git a/maze.py b/maze.py index d11ab6e..81afcd9 100755 --- a/maze.py +++ b/maze.py @@ -61,11 +61,11 @@ def create_maze(h=11, w=17, nb_walls=8): ###################################################################### -def compute_distance(walls, i, j): +def compute_distance(walls, goal_i, goal_j): max_length = walls.numel() dist = torch.full_like(walls, max_length) - dist[i, j] = 0 + dist[goal_i, goal_j] = 0 pred_dist = torch.empty_like(dist) while True: @@ -93,15 +93,15 @@ def compute_distance(walls, i, j): ###################################################################### -def compute_policy(walls, i, j): - distance = compute_distance(walls, i, j) +def compute_policy(walls, goal_i, goal_j): + distance = compute_distance(walls, goal_i, goal_j) distance = distance + walls.numel() * walls value = distance.new_full((4,) + distance.size(), walls.numel()) - value[0, :, 1:] = distance[:, :-1] - value[1, :, :-1] = distance[:, 1:] - value[2, 1:, :] = distance[:-1, :] - value[3, :-1, :] = distance[1:, :] + value[0, :, 1:] = distance[:, :-1] # < + value[1, :, :-1] = distance[:, 1:] # > + value[2, 1:, :] = distance[:-1, :] # ^ + value[3, :-1, :] = distance[1:, :] # v proba = (value.min(dim=0)[0][None] == value).float() proba = proba / proba.sum(dim=0)[None] @@ -110,6 +110,25 @@ def compute_policy(walls, i, j): return proba +def stationary_densities(mazes, policies): + policies = policies * (mazes != v_goal)[:, None] + start = (mazes == v_start).nonzero(as_tuple=True) + probas = mazes.new_zeros(mazes.size(), dtype=torch.float32) + pred_probas = probas.clone() + probas[start] = 1.0 + + while not pred_probas.equal(probas): + pred_probas.copy_(probas) + probas.zero_() + probas[:, 1:, :] += pred_probas[:, :-1, :] * policies[:, 3, :-1, :] + probas[:, :-1, :] += pred_probas[:, 1:, :] * policies[:, 2, 1:, :] + probas[:, :, 1:] += pred_probas[:, :, :-1] * policies[:, 1, :, :-1] + probas[:, :, :-1] += pred_probas[:, :, 1:] * policies[:, 0, :, 1:] + probas[start] = 1.0 + + return probas + + ###################################################################### @@ -158,11 +177,11 @@ def create_maze_data( ): mazes = torch.empty(nb, height, width, dtype=torch.int64) paths = torch.empty(nb, height, width, dtype=torch.int64) - policies = torch.empty(nb, 4, height, width, dtype=torch.int64) + policies = torch.empty(nb, 4, height, width) for n in progress_bar(range(nb)): maze = create_maze(height, width, nb_walls) - i = (1 - maze).nonzero() + i = (maze == v_empty).nonzero() while True: start, goal = i[torch.randperm(i.size(0))[:2]] if (start - goal).abs().sum() >= dist_min: @@ -187,35 +206,75 @@ def create_maze_data( ###################################################################### -def save_image(name, mazes, target_paths, predicted_paths=None, path_correct=None): - mazes, target_paths = mazes.cpu(), target_paths.cpu() - +def save_image( + name, + mazes, + target_paths=None, + predicted_paths=None, + score_paths=None, + score_truth=None, + path_correct=None, +): colors = torch.tensor( [ [255, 255, 255], # empty [0, 0, 0], # wall [0, 255, 0], # start - [0, 0, 255], # goal + [127, 127, 255], # goal [255, 0, 0], # path ] ) - mazes = colors[mazes.reshape(-1)].reshape(mazes.size() + (-1,)).permute(0, 3, 1, 2) - target_paths = ( - colors[target_paths.reshape(-1)] - .reshape(target_paths.size() + (-1,)) - .permute(0, 3, 1, 2) + mazes = mazes.cpu() + + c_mazes = ( + colors[mazes.reshape(-1)].reshape(mazes.size() + (-1,)).permute(0, 3, 1, 2) ) - imgs = torch.cat((mazes.unsqueeze(1), target_paths.unsqueeze(1)), 1) + + if score_truth is not None: + score_truth = score_truth.cpu() + c_score_truth = score_truth.unsqueeze(1).expand(-1, 3, -1, -1) + c_score_truth = ( + c_score_truth * colors[4].reshape(1, 3, 1, 1) + + (1 - c_score_truth) * colors[0].reshape(1, 3, 1, 1) + ).long() + c_mazes = (mazes.unsqueeze(1) != v_empty) * c_mazes + ( + mazes.unsqueeze(1) == v_empty + ) * c_score_truth + + imgs = c_mazes.unsqueeze(1) + + if target_paths is not None: + target_paths = target_paths.cpu() + + c_target_paths = ( + colors[target_paths.reshape(-1)] + .reshape(target_paths.size() + (-1,)) + .permute(0, 3, 1, 2) + ) + + imgs = torch.cat((imgs, c_target_paths.unsqueeze(1)), 1) if predicted_paths is not None: predicted_paths = predicted_paths.cpu() - predicted_paths = ( + c_predicted_paths = ( colors[predicted_paths.reshape(-1)] .reshape(predicted_paths.size() + (-1,)) .permute(0, 3, 1, 2) ) - imgs = torch.cat((imgs, predicted_paths.unsqueeze(1)), 1) + imgs = torch.cat((imgs, c_predicted_paths.unsqueeze(1)), 1) + + if score_paths is not None: + score_paths = score_paths.cpu() + c_score_paths = score_paths.unsqueeze(1).expand(-1, 3, -1, -1) + c_score_paths = ( + c_score_paths * colors[4].reshape(1, 3, 1, 1) + + (1 - c_score_paths) * colors[0].reshape(1, 3, 1, 1) + ).long() + c_score_paths = c_score_paths * (mazes.unsqueeze(1) == v_empty) + c_mazes * ( + mazes.unsqueeze(1) != v_empty + ) + imgs = torch.cat((imgs, c_score_paths.unsqueeze(1)), 1) # NxKxCxHxW if path_correct is None: