X-Git-Url: https://fleuret.org/cgi-bin/gitweb/gitweb.cgi?a=blobdiff_plain;f=escape.py;h=f7b4cf7cc0d761d27a1f411fd4d659d532e97a61;hb=8d2a98a349051d45f7e8bf5cf7cb1e69169788ac;hp=8066479e3aafd104001773df583dcf2082f41804;hpb=1eeba5d817d6e440a93895d42f6e580e9ba273fd;p=culture.git diff --git a/escape.py b/escape.py index 8066479..f7b4cf7 100755 --- a/escape.py +++ b/escape.py @@ -11,10 +11,10 @@ from torch.nn import functional as F ###################################################################### -nb_states_codes = 4 +nb_states_codes = 5 nb_actions_codes = 5 nb_rewards_codes = 3 -nb_lookahead_rewards_codes = 3 +nb_lookahead_rewards_codes = 4 # stands for -1, 0, +1, and UNKNOWN first_states_code = 0 first_actions_code = first_states_code + nb_states_codes @@ -50,6 +50,7 @@ def code2reward(r): def lookahead_reward2code(r): + # -1, 0, +1 or 2 for UNKNOWN return r + 1 + first_lookahead_rewards_code @@ -60,14 +61,13 @@ def code2lookahead_reward(r): ###################################################################### -def generate_episodes(nb, height=6, width=6, T=10, nb_walls=3): +def generate_episodes(nb, height=6, width=6, T=10, nb_walls=3, nb_coins=2): rnd = torch.rand(nb, height, width) rnd[:, 0, :] = 0 rnd[:, -1, :] = 0 rnd[:, :, 0] = 0 rnd[:, :, -1] = 0 wall = 0 - for k in range(nb_walls): wall = wall + ( rnd.flatten(1).argmax(dim=1)[:, None] @@ -76,6 +76,17 @@ def generate_episodes(nb, height=6, width=6, T=10, nb_walls=3): rnd = rnd * (1 - wall.clamp(max=1)) + rnd = torch.rand(nb, height, width) + coins = torch.zeros(nb, T, height, width, dtype=torch.int64) + rnd = rnd * (1 - wall.clamp(max=1)) + for k in range(nb_coins): + coins[:, 0] = coins[:, 0] + ( + rnd.flatten(1).argmax(dim=1)[:, None] + == torch.arange(rnd.flatten(1).size(1))[None, :] + ).long().reshape(rnd.size()) + + rnd = rnd * (1 - coins[:, 0].clamp(max=1)) + states = wall[:, None, :, :].expand(-1, T, -1, -1).clone() agent = torch.zeros(states.size(), dtype=torch.int64) @@ -131,9 +142,12 @@ def generate_episodes(nb, height=6, width=6, T=10, nb_walls=3): # assert hit.min() == 0 and hit.max() <= 1 - rewards[:, t + 1] = -hit + (1 - hit) * agent[:, t + 1, -1, -1] + got_coin = (agent[:, t + 1] * coins[:, t]).flatten(1).sum(dim=1) + coins[:, t + 1] = coins[:, t] * (1 - agent[:, t + 1]) + + rewards[:, t + 1] = -hit + (1 - hit) * got_coin - states += 2 * agent + 3 * monster + states = states + 2 * agent + 3 * monster + 4 * coins return states, agent_actions, rewards @@ -173,7 +187,7 @@ def seq2episodes(seq, height, width): def seq2str(seq): def token2str(t): if t >= first_states_code and t < first_states_code + nb_states_codes: - return " #@$"[t - first_states_code] + return " #@T$"[t - first_states_code] elif t >= first_actions_code and t < first_actions_code + nb_actions_codes: return "ISNEW"[t - first_actions_code] elif t >= first_rewards_code and t < first_rewards_code + nb_rewards_codes: @@ -182,7 +196,7 @@ def seq2str(seq): t >= first_lookahead_rewards_code and t < first_lookahead_rewards_code + nb_lookahead_rewards_codes ): - return "n.p"[t - first_lookahead_rewards_code] + return "n.pU"[t - first_lookahead_rewards_code] else: return "?" @@ -196,11 +210,11 @@ def episodes2str( lookahead_rewards, states, actions, rewards, unicode=False, ansi_colors=False ): if unicode: - symbols = "·█@$" + symbols = "·█@T$" # vert, hori, cross, thin_hori = "║", "═", "╬", "─" vert, hori, cross, thin_vert, thin_hori = "┃", "━", "╋", "│", "─" else: - symbols = " #@$" + symbols = " #@T$" vert, hori, cross, thin_vert, thin_hori = "|", "-", "+", "|", "-" hline = (cross + hori * states.size(-1)) * states.size(1) + cross + "\n" @@ -233,7 +247,7 @@ def episodes2str( sb_lr = "" else: lr = lr.item() - sb_lr = "n p"[lr + 1] if lr in {-1, 0, 1} else "?" + sb_lr = "n pU"[lr + 1] if lr in {-1, 0, 1, 2} else "?" return ( sb_a + "/" @@ -266,11 +280,11 @@ def episodes2str( ###################################################################### if __name__ == "__main__": - nb, height, width, T, nb_walls = 5, 5, 7, 4, 5 + nb, height, width, T, nb_walls = 5, 5, 7, 10, 5 states, actions, rewards = generate_episodes(nb, height, width, T, nb_walls) seq = episodes2seq(states, actions, rewards) lr, s, a, r = seq2episodes(seq, height, width) print(episodes2str(lr, s, a, r, unicode=True, ansi_colors=True)) - print() - for s in seq2str(seq): - print(s) + # print() + # for s in seq2str(seq): + # print(s)