X-Git-Url: https://fleuret.org/cgi-bin/gitweb/gitweb.cgi?a=blobdiff_plain;ds=sidebyside;f=report%2Fculture.tex;h=d9f39e30f7e0ff4a8a2a31d4020a6ca762e13bfc;hb=5f5c6c079c2751a76887444c211c5c464e875ed0;hp=59899c0b5dec1bc74cd58ac512b45d7060905478;hpb=d6cfa31669aa5dc9b084cdc8a8c5956ce4780ba3;p=culture.git diff --git a/report/culture.tex b/report/culture.tex index 59899c0..d9f39e3 100644 --- a/report/culture.tex +++ b/report/culture.tex @@ -5,7 +5,7 @@ %% Written by Francois Fleuret \documentclass[11pt,a4paper,oneside]{article} -\usepackage[paperheight=15cm,paperwidth=8cm,top=2mm,bottom=15mm,right=2mm,left=2mm]{geometry} +\usepackage[paperheight=15cm,paperwidth=8cm,top=2mm,bottom=15mm,right=5mm,left=5mm]{geometry} %\usepackage[a4paper,top=2.5cm,bottom=2cm,left=2.5cm,right=2.5cm]{geometry} \usepackage[utf8]{inputenc} \usepackage{amsmath,amssymb,dsfont} @@ -70,11 +70,44 @@ \def\concat{\operatorname{concat}} \def\crossentropy{\LL_{\operatorname{ce}}} +\newcommand{\separator}{\begin{center} +* +\end{center}} + +\newcommand{\pic}[2]{% +\hspace*{\stretch{1}} +% +\includegraphics[scale=0.25]{#1} +% +\hspace*{\stretch{1}}% +} + +\newcommand{\birdpic}[2]{% +\hspace*{\stretch{1}} +% +\includegraphics[scale=0.35]{#1} +% +\hspace*{\stretch{1}}% +} + +\newenvironment{example}{% + +\vspace*{2ex} + +\begin{minipage}{\textwidth} + +\setlength{\parindent}{0cm} +\setlength{\parskip}{1ex} +}{% +\end{minipage} +} + \begin{document} \vspace*{-3ex} \begin{center} + {\Large Self-Generated Culture} Fran\c cois Fleuret @@ -94,101 +127,379 @@ Fran\c cois Fleuret \section{Introduction} The hypothesis behind this experiment is that high-level abstract -thinking is fueled by social competition. A group of communicating -agents that try to demonstrate their cognitive superiority would end -up developing a rich and consistent culture. +thinking is fueled by social competition. + +A group of communicating agents that try to demonstrate their +cognitive superiority would end up developing a rich and consistent +culture. + +\subsection{Setup} The experiment is designed with a group of GPTs that alternatively learn to solve quizzes and generate new ones. -A ``quiz'' is a triplet of the form $(A, d, B)$ where $A$ and $B$ are -two sequences and $d$ is a token indicating if the direction is -forward or backward. Given $(A, d)$, the challenge is to generate $B$. +A ``quiz'' is a pair composed of a prompt and a solution, both being +sequence of tokens. + +We differentiate \textbf{world quizzes} that follow pre-defined and +fixed regularities, and mimic the world's physical and environmental +patterns that an organism has to grasp to survive, and \textbf{culture + quizzes} that are generated by the GPTs, and mimic the knowledge one +has to master to perform socially. + + +We train five GPTs on a a very large set of ``world quizzes'' +generated randomly. These models are trained to generate both the +solution given the prompt, and the prompt given the solution. + +This is achieved by using for training both ``forward sequences'', +composed of a token \texttt{[fwd]}, followed by the prompt's tokens, +followed by another token \texttt{[fwd]}, followed by the solution's +tokens, or ``backward sequences'' composed of a token \texttt{[bck]}, +followed by the solution's tokens, followed by another token +\texttt{[bck]}, followed by the prompt's tokens, + +\subsection{Generating Culture Quizzes} + +When their accuracy get above $95\%$ we generate new quizzes as follows: +% +\begin{enumerate} + +\item generate a solution (without conditioning) at temperature $T=2$, + then generate a prompt for that solution at temperature $T=1/2$, and + then generate a solution for that prompt at temperature $T=1/2$. + +\item generate one solution for that prompt with each of the $5$ GPTs + at temperature $T=1$, if $4$ of them generate the correct solution, + validate that quiz and include it in the training data. + +\end{enumerate} + +This criterion assures that the new quizzes are both solvable and +sophisticated, and incrementally complexify the culture. Imposing both +direction prevents the generation of quizzes which are not trivial +only because the prompt has been randomly degraded. + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% + +\pagebreak + +\section{Grid Quizzes} + +\subsection{World Quizzes} + +We define several types of quizzes and implement algorithmic +procedures to generate randomly as many examples from each that we +need. + +In these quizzes, the prompt is made of three grids $A, f(A), B$ and +the solution is a single grid $f(B)$. + +\subsubsection{Half Fill} + +\pic{pics/task_color_grow.png}{``half fill''} + +The first grid contains three rectangles, each with a vertical or an +horizontal line of another color in its middle. The second grid is +identical with one of the rectangle having one half filled. The third +grid contains three rectangles of identical colors as the firs grid, +of different size and locations. The solution is obtained by filling +similarly one of the half of a rectangle of the third image. + +\subsubsection{Detect} + +\pic{pics/task_detect.png}{``detect''} + +The first grid contains three rectangles, the second has two pixels of +same colors located in the top-left corner of two of them. The +solution is obtained by marking in the fourth image the top-left +corners of the rectangles of same colors in the third. + +\subsubsection{Frame} + +\pic{pics/task_frame.png}{``frame''} + +The first grid contains three rectangles, and the second is identical +except that one rectangle has been replaced by its frame. The same +should be done to the similarly colored rectangles of the third grid +to obtain the solution. + +\subsubsection{Grow} + +\pic{pics/task_grow.png}{``grow''} + +The first grid contains three rectangles, one of them getting one +pixel thicker or thinner in the second. The same should be done to the +similarly colored rectangles of the third grid to get the solution. + +\subsubsection{Replace color} + +\pic{pics/task_replace_color.png}{``replace color''} + +The first grid contains three rectangles, the second is obtained by +changing one of the colors. The same should be done to the third grid +to obtain the solution. + +\subsubsection{Translate} + +\pic{pics/task_translate.png}{``translate''} + +The first grid contains three rectangles. The second is obtained by +displacing one of them by one pixel in both direction. The solution is +obtained by applying the same motion to the similarly colored +rectangle in the third grid. + +%% \subsubsection{Bounce} + +%% \pic{pics/task_bounce.png}{``bounce''} + +%% The solution should join the two pixels of same color, with a path of +%% another color, starting in the direction indicated by a pixel of that +%% color, and changing direction only when colliding with a pixel of a +%% third color or one of the lattice border. + +%% \subsubsection{count} + +%% \pic{pics/task_count.png}{``count''} + +%% \subsubsection{scale} + +%% \pic{pics/task_scale.png}{``scale''} + +%% \subsubsection{trajectory} + +%% \pic{pics/task_trajectory.png}{``trajectory''} + +\subsection{Culture Quizzes} + +We list here some generated quizzes that exhibit features that were not present in the ``world quizzes'' used for training. + +\bigskip + +\begin{example} + +\pic{pics/culture_c_quiz_0110_N4_validated/quiz_63.png}{0110/63} + +\pic{pics/culture_c_quiz_0115_N4_validated/quiz_37.png}{0115/37} + +The quizzes ``frame'' and ``half fill'' have been combined in a single +quiz. + +\end{example} + +\separator + +\begin{example} + +\pic{pics/culture_c_quiz_0120_N4_validated/quiz_05.png}{0110/05} + +The ``frame'' quiz has been generalized to non-rectangular shapes. + +\end{example} + +\separator + +\begin{example} + +\pic{pics/culture_c_quiz_0078_N4_validated/quiz_01.png}{0078/01} + +\pic{pics/culture_c_quiz_0078_N4_validated/quiz_02.png}{0078/02} + +More rectangles were added as distractors. -The experiments starts with a set of quizzes, that is going to be -progressively enriched. +\end{example} + +\separator + +\begin{example} + +\pic{pics/culture_c_quiz_0087_N4_validated/quiz_62.png}{0087/62} + +\pic{pics/culture_c_quiz_0102_N4_validated/quiz_04.png}{0102/04} + +\pic{pics/culture_c_quiz_0102_N4_validated/quiz_11.png}{0102/11} + +\pic{pics/culture_c_quiz_0108_N4_validated/quiz_31.png}{0108/31} + +Variation of ``Detect'' with location markers colored according to the +color of the rectangle they mark. + +\end{example} + +\separator + +\begin{example} + +\pic{pics/culture_c_quiz_0078_N4_validated/quiz_16.png}{0078/16} + +\pic{pics/culture_c_quiz_0084_N4_validated/quiz_21.png}{0084/21} + +\pic{pics/culture_c_quiz_0078_N4_validated/quiz_42.png}{0078/42} + +\pic{pics/culture_c_quiz_0089_N4_validated/quiz_28.png}{0089/28} + +\pic{pics/culture_c_quiz_0084_N4_validated/quiz_00.png}{0084/00} + +Variations of ``Half Fill'', ``Detect'', ``Translate'', ``Grow'', and +``Frame'' with a number of rectangles not equal to three. + +\end{example} + +\separator + +\begin{example} + +\pic{pics/culture_c_quiz_0078_N4_validated/quiz_27.png}{0078/27} + +\pic{pics/culture_c_quiz_0078_N4_validated/quiz_18.png}{0078/18} + +\pic{pics/culture_c_quiz_0086_N4_validated/quiz_45.png}{0086/45} + +\pic{pics/culture_c_quiz_0078_N4_validated/quiz_37.png}{0078/37} + +Variations of ``Half Fill'' where the shapes to change have more +complex coloring. + +\end{example} + +\separator + +\begin{example} + +\pic{pics/culture_c_quiz_0078_N4_validated/quiz_30.png}{0078/30} + +Variation of ``Translate'' where the moving part is occluded, which +was never the case. + +\end{example} + +\separator + +\begin{example} + +\pic{pics/culture_c_quiz_0078_N4_validated/quiz_31.png}{0078/31} + +\pic{pics/culture_c_quiz_0084_N4_validated/quiz_10.png}{0084/10} + +\pic{pics/culture_c_quiz_0084_N4_validated/quiz_12.png}{0084/12} + +\pic{pics/culture_c_quiz_0086_N4_validated/quiz_23.png}{0086/23} + +\pic{pics/culture_c_quiz_0086_N4_validated/quiz_28.png}{0086/28} + +Variations of ``Half Fill'' with non-rectangular shapes. + +\end{example} + +\separator + +\begin{example} + +\pic{pics/culture_c_quiz_0078_N4_validated/quiz_60.png}{0078/60} + +\pic{pics/culture_c_quiz_0084_N4_validated/quiz_41.png}{0084/41} + +\pic{pics/culture_c_quiz_0084_N4_validated/quiz_49.png}{0084/49} + +\pic{pics/culture_c_quiz_0086_N4_validated/quiz_04.png}{0086/04} + +Variations of ``Half Fill'' with two colors or two rectangles have to +be modified. + +\end{example} + +\separator + +\begin{example} + +\pic{pics/culture_c_quiz_0111_N4_validated/quiz_23.png}{0111/23} + +Variation of ``Frame'' with no rectangle of adequate size to be +modified. + +\end{example} + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% + +\pagebreak \section{Bird World} +These results were obtained with a slightly different procedure. In +particular the quizzes were validated if the models could predict both +the solution from the prompt and the prompt from the solution. We +report them since they exhibit the same patterns of generalization +although they are quite different. + +\subsection{World Quizzes} + The initial set of quizzes consist of predicting the dynamics of a very simple world: A $6 \times 8$ grid with three colored ``birds'' moving in a straight line, possibly bouncing on the grid's borders. There are ten different colors. % -\begin{center} -\includegraphics[scale=0.35]{pics/examples_train.png} -\end{center} +\birdpic{pics/examples_train.png}{} % -\vspace*{-2ex} - In each on these quizzes, $A$ is the left image serialized in raster-scan order as a sequence of $6 \times 8 = 48$ tokens, $d$ is either the token ``forward'' or the token ``backward'', and $B$ is the right image, also serialized. The direction of prediction is chosen at random. -\section{Generating Quizzes} +\subsection{Culture quizzes} -Given a set of $N$ GPTs, we can generate new quizzes as follows: -Select one of the models, and use it to generate the $97$ tokens of a -triplet $(A, d, B)$. +This procedure results in the discovery of patterns which are not +present in the original quizzes: -Then with each one of the $N-1$ other models, predict $B$ from $(A, -d)$, and $A$ from $(B, d')$ where $d'$ is the direction token opposite -of $d$. +\begin{example} -A quiz is validated if \textbf{all the other GPTs but one predict it - deterministically correctly in both directions.} +\birdpic{pics/4_birds_1.png}{} -This criterion assures that the new quizzes are both solvable and -sophisticated, and incrementally complexify the culture. Imposing both -direction prevents the generation of quizzes which are not trivial -only because the prompt has been randomly degraded. +\birdpic{pics/5_birds_1.png}{} -\section{Overall Process} +\birdpic{pics/6_birds_1.png}{} -The overall process consists of training the GPTs from scratch by -iterating the following steps: -% -\begin{itemize} +More birds. -\item select the GPT with the lowest recorded test accuracy, train it through one epoch, +\end{example} -\item if its test accuracy gets above $97.5\%$, generate $1'000$ new - quizzes, add them to the training set, re-compute the accuracy of - all the models +\separator -\end{itemize} +\begin{example} -\section{Results} +\birdpic{pics/other_shapes_2.png}{} -This procedure results in the discovery of patterns which are not -present in the original quizzes: +\birdpic{pics/other_shapes_3.png}{} -\textbf{More birds} +New bird shapes. -\begin{center} -\includegraphics[scale=0.35]{pics/4_birds_1.png} -\includegraphics[scale=0.35]{pics/5_birds_1.png} +\end{example} -\includegraphics[scale=0.35]{pics/6_birds_1.png} -\end{center} +\separator -\textbf{New bird shapes} +\begin{example} -\begin{center} +\birdpic{pics/other_shapes_1.png}{} -\includegraphics[scale=0.35]{pics/other_shapes_2.png} -\includegraphics[scale=0.35]{pics/other_shapes_3.png} -\end{center} +\birdpic{pics/occlusions_1.png}{} -\textbf{Occlusions} +Occlusions. -\begin{center} -\includegraphics[scale=0.35]{pics/other_shapes_1.png} -\includegraphics[scale=0.35]{pics/occlusions_1.png} -\end{center} +\end{example} + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% + +\pagebreak \section{Various thoughts}