X-Git-Url: https://fleuret.org/cgi-bin/gitweb/gitweb.cgi?a=blobdiff_plain;ds=inline;f=world.py;h=43126d5d63466e948317839e727a410e2b267c62;hb=6917d3d52a4b473d31121a471ab98fa114bdb1a6;hp=bac9e761e248bb64547aada2bac7109f0099d38d;hpb=e38b98574f1966ea3a91ffb8fd9042f10a75ca88;p=culture.git diff --git a/world.py b/world.py index bac9e76..43126d5 100755 --- a/world.py +++ b/world.py @@ -1,150 +1,129 @@ #!/usr/bin/env python -import math +# Any copyright is dedicated to the Public Domain. +# https://creativecommons.org/publicdomain/zero/1.0/ + +# Written by Francois Fleuret + +import math, sys, tqdm import torch, torchvision from torch import nn from torch.nn import functional as F -import cairo - - -class Box: - def __init__(self, x, y, w, h, r, g, b): - self.x = x - self.y = y - self.w = w - self.h = h - self.r = r - self.g = g - self.b = b - - def collision(self, scene): - for c in scene: - if ( - self is not c - and max(self.x, c.x) <= min(self.x + self.w, c.x + c.w) - and max(self.y, c.y) <= min(self.y + self.h, c.y + c.h) - ): - return True - return False - - -def scene2tensor(xh, yh, scene, size=512): - width, height = size, size - pixel_map = torch.ByteTensor(width, height, 4).fill_(255) - data = pixel_map.numpy() - surface = cairo.ImageSurface.create_for_data( - data, cairo.FORMAT_ARGB32, width, height - ) - ctx = cairo.Context(surface) - ctx.set_fill_rule(cairo.FILL_RULE_EVEN_ODD) - - for b in scene: - ctx.move_to(b.x * size, b.y * size) - ctx.rel_line_to(b.w * size, 0) - ctx.rel_line_to(0, b.h * size) - ctx.rel_line_to(-b.w * size, 0) - ctx.close_path() - ctx.set_source_rgba(b.r, b.g, b.b, 1.0) - ctx.fill_preserve() - ctx.set_source_rgba(0, 0, 0, 1.0) - ctx.stroke() - - hs = size * 0.05 - ctx.set_source_rgba(0.0, 0.0, 0.0, 1.0) - ctx.move_to(xh * size - hs / 2, yh * size - hs / 2) - ctx.rel_line_to(hs, 0) - ctx.rel_line_to(0, hs) - ctx.rel_line_to(-hs, 0) - ctx.close_path() - ctx.fill() - - return pixel_map[None, :, :, :3].flip(-1).permute(0, 3, 1, 2).float() / 255 - - -def random_scene(): - scene = [] - colors = [ - (1.00, 0.00, 0.00), - (0.00, 1.00, 0.00), - (0.00, 0.00, 1.00), - (1.00, 1.00, 0.00), - (0.75, 0.75, 0.75), - ] +###################################################################### + - for k in range(10): - wh = torch.rand(2) * 0.2 + 0.2 - xy = torch.rand(2) * (1 - wh) - c = colors[torch.randint(len(colors), (1,))] - b = Box( - xy[0].item(), xy[1].item(), wh[0].item(), wh[1].item(), c[0], c[1], c[2] - ) - if not b.collision(scene): - scene.append(b) - - return scene - - -def sequence(length=10): - delta = 0.1 - effects = [ - (False, 0, 0), - (False, delta, 0), - (False, 0, delta), - (False, -delta, 0), - (False, 0, -delta), - (True, delta, 0), - (True, 0, delta), - (True, -delta, 0), - (True, 0, -delta), +colors = torch.tensor( + [ + [255, 255, 255], + [0, 0, 0], + [255, 0, 0], + [0, 128, 0], + [0, 0, 255], + [255, 255, 0], + [192, 192, 192], ] +) + +token2char = "_X" + "".join([str(n) for n in range(len(colors) - 2)]) + ">" + + +def generate( + nb, + height, + width, + max_nb_obj=2, + nb_iterations=2, +): + f_start = torch.zeros(nb, height, width, dtype=torch.int64) + f_end = torch.zeros(nb, height, width, dtype=torch.int64) + n = torch.arange(f_start.size(0)) + + for n in range(nb): + nb_fish = torch.randint(max_nb_obj, (1,)).item() + 1 + for c in torch.randperm(colors.size(0) - 2)[:nb_fish].sort().values: + i, j = ( + torch.randint(height - 2, (1,))[0] + 1, + torch.randint(width - 2, (1,))[0] + 1, + ) + vm = torch.randint(4, (1,))[0] + vi, vj = (vm // 2) * (2 * (vm % 2) - 1), (1 - vm // 2) * (2 * (vm % 2) - 1) + + f_start[n, i, j] = c + 2 + f_start[n, i - vi, j - vj] = c + 2 + f_start[n, i + vj, j - vi] = c + 2 + f_start[n, i - vj, j + vi] = c + 2 + + for l in range(nb_iterations): + i += vi + j += vj + if i < 0 or i >= height or j < 0 or j >= width: + i -= vi + j -= vj + vi, vj = -vi, -vj + i += vi + j += vj + + f_end[n, i, j] = c + 2 + f_end[n, i - vi, j - vj] = c + 2 + f_end[n, i + vj, j - vi] = c + 2 + f_end[n, i - vj, j + vi] = c + 2 + + return torch.cat( + [ + f_end.flatten(1), + torch.full((f_end.size(0), 1), len(colors)), + f_start.flatten(1), + ], + dim=1, + ) + + +def sample2img(seq, height, width): + f_start = seq[:, : height * width].reshape(-1, height, width) + f_start = (f_start >= len(colors)).long() + (f_start < len(colors)).long() * f_start + f_end = seq[:, height * width + 1 :].reshape(-1, height, width) + f_end = (f_end >= len(colors)).long() + (f_end < len(colors)).long() * f_end + + img_f_start, img_f_end = colors[f_start], colors[f_end] + + img = torch.cat( + [ + img_f_start, + torch.full( + (img_f_start.size(0), img_f_start.size(1), 1, img_f_start.size(3)), 1 + ), + img_f_end, + ], + dim=2, + ) + + return img.permute(0, 3, 1, 2) + + +def seq2str(seq): + result = [] + for s in seq: + result.append("".join([token2char[v] for v in s])) + return result - while True: - scene = random_scene() - xh, yh = tuple(x.item() for x in torch.rand(2)) - - frame_start = scene2tensor(xh, yh, scene) - - actions = torch.randint(len(effects), (length,)) - change = False - - for a in actions: - g, dx, dy = effects[a] - if g: - for b in scene: - if b.x <= xh and b.x + b.w >= xh and b.y <= yh and b.y + b.h >= yh: - x, y = b.x, b.y - b.x += dx - b.y += dy - if ( - b.x < 0 - or b.y < 0 - or b.x + b.w > 1 - or b.y + b.h > 1 - or b.collision(scene) - ): - b.x, b.y = x, y - else: - xh += dx - yh += dy - change = True - else: - x, y = xh, yh - xh += dx - yh += dy - if xh < 0 or xh > 1 or yh < 0 or yh > 1: - xh, yh = x, y - - frame_end = scene2tensor(xh, yh, scene) - if change: - break - - return frame_start, frame_end, actions +###################################################################### if __name__ == "__main__": - frame_start, frame_end, actions = sequence() - torchvision.utils.save_image(frame_start, "world_start.png") - torchvision.utils.save_image(frame_end, "world_end.png") + import time + + height, width = 6, 8 + start_time = time.perf_counter() + seq = generate(nb=64, height=height, width=width, max_nb_obj=3) + delay = time.perf_counter() - start_time + print(f"{seq.size(0)/delay:02f} samples/s") + + print(seq2str(seq[:4])) + + img = sample2img(seq, height, width) + print(img.size()) + + torchvision.utils.save_image(img.float() / 255.0, "world.png", nrow=8, padding=2)